Design Meander Almanac

Design Meander Almanac

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Beside game art I also did some design work for an almanac of my study association Meander (art history). Specially for the 25th anniversary of the association we choose to create a layout design inspirited on a Dutch fashion and lifestyle magazine.  

Graduation Project HKU

Graduation Project HKU

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This post contains work I made for my graduation project at the Hogeschool voor de Kunsten Utrecht. The animation are based on the mythologie of the Hindu gods Ganesha (the elephant god), Hanuman (the monkey god) and Parvati / Durga/ Kali. Ganesha   Hanuman Parvati / Durga / Kali The animation for Parvati/ Durga/ Kali are […]

Antegod

Antegod

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    During my internship at Codeglue, Rotterdam I worked on their new game Antegod. Antegods is a fast-paced, arena shooter set in a universe where civilizations around the galaxy vie for power in tactical battles. Two teams of spacefaring Mayans pilot enormous stone Totem statues battling and collecting energy in order to activate a […]

Museumwerf Vreeswijk

Museumwerf Vreeswijk

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Hans’ Hulpbrigade is a educative game made for the Museum Werf Vreeswijk  the Netherlands. Museum Werf Vreeswijk is a boat museum about the inland shipping of the province Nieuwegein. Hans’ Hulpbrigade takes places in Vreeswijk so you can explore the inland shipping and help citizens of this lovely little town. My part in the project was: Early art prototyping […]

Interface’s

Interface’s

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  Beside making animations I did some interface designs for a couple of projects at school. Hendrik de Herdershond (eng: Hendrik the Sheepdog) Hendrik de Herdershond is a game for children between the age of 4 and 8 to learn to coöperate with each other during a game. And to learn how to use the […]